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Sun Guardian

(image)

The Sun Guardian is more powerful than Follower. Being so strong, he is chosen to protect the most important shrines in the Kharos country (50% reduction in spell damage).

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.

Advances from: Sun Follower
Advances to: Kirios
Cost: 48
HP: 68
Movement: 5
XP: 140
Level: 3
Alignment: lawful
IDI8 Kharos_SunGuardian
Abilities:
(image)spear
pierce
10 - 3
melee
firststrike
(image)fusion
fire
8 - 3
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire50%
cold50%
arcane80%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water-0%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable-0%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable-0%
Village160%